Warcraft III Reforged: Where It All Started

Well, technically this is not the first or second Warcraft game, and yet I deem it the breakthrough for the franchise. Before Warcraft III Back in Russian 90s, PCs were almost non-existent for us kids. They were expensive, purchased by few families, if they were, they had an honorable place at home, almost sterile environment … Continue reading Warcraft III Reforged: Where It All Started

A Morning with N’Zoth and His Ideas of a Perfect Future

With starting questline finally off the grid, I've managed to go for the endgame. Yesterday was a small run for the baby egg and Rajani daily errands with Micromantica (FUCK those mantid on the top of the wall!!!), and today's morning was dedicated solely to exploring Horrific Visions. I executed 3 runs with Micromantica, and … Continue reading A Morning with N’Zoth and His Ideas of a Perfect Future

Patch 8.3. Starting Questline: Shortcut Guide for Alts

The starting questline for Visions of N'Zoth is extremely long and is played through for several hours. The following guide will provide several shortcuts and optimization of your alt ways to gain the fastest access to the Wrathion's cloak and endgame of Horrific Visions and Uldum/Vale assaults. Part 1: Halls of Origination Talk to Valeera … Continue reading Patch 8.3. Starting Questline: Shortcut Guide for Alts

Battle for Azeroth and Visions of N’Zoth Finale Cinematic: Bloop

*not-so-much-of-a-spoiler alert As we know since last year's PTR, the last encounter is N'Zoth himself. Apparently he has three levels of personal defence: one, Wrathion cuts through his shell (cutscene), two, we are fighting its husk - tentacles and everything (encounter 1), three, it's the brain and messing with our minds (encounter 2). N'Zoth and … Continue reading Battle for Azeroth and Visions of N’Zoth Finale Cinematic: Bloop

Why Visions of N’Zoth is a Good Patch: Synergy and Chokepoints

So we've played through the first week of the latest patch, and it's time to share the overall experience and thoughts. Your basic idea of patch gameplay would be: dailies and assaults grant essences -> essences grant access to Horrific Visions -> Horrific Visions let to improve your cape and wear corruption gear without nerf … Continue reading Why Visions of N’Zoth is a Good Patch: Synergy and Chokepoints