Everything about this announcement feels underwhelmed.
“Diversity” of the speakers felt so artificial that it did more worse than it did good.
Literally nothing about terrain or creatures or races felt interesting, it’s been a pile of secondhand crap.
The very idea of an afterlife realm forge feels disconnected. So… they’re still tinkering afterlife realms?
WE STILL DO NOT KNOW WHAT JAILER IS AFTER AND WHY. AND WE DON’T CARE.
New faction to grind rep and currency, with miscalculated effort/time/income rate.
New raid, a pile of secondhand crap.
New raid sets are crap:
You will never guess which class wears which (well, except demon hunter which is betrayed by its horns).
All in all, the announcement leaves an impression of yesterday’s meal, slightly heated in a microwave. There’s literally no imagination, vision or a spark, it’s some generic environment that I literally shrugged and waved away until release. The thing that we STILL do not know why we’re even chasing Jailer, what are the stakes, and what he’s planning, does not help a lot.
The only thing that is good news about this patch is that it will be the last one. Oh, and robot voices were funny.
The only thing that could now save SL finale is gameplay. I was least inspired about Korthia, and it appeared one of the best endgame zones in WoW history. Zereth Mortis could provide, or it could fail miserably – at this point, it does not even matter.
Just let’s get it over with.