The gameplay currently has reduced to sheer grind – I can’t pick another word. We need to grind everything, there’s so much to do, and all of the activities are an immediate cringe once you go for them.
There is a lot of Torghast on my hands – and I can’t make myself go there more than 1 toon per day. Yes, you can beat Thrall/Anduin chapters in one week, and I would put Twisting Corridors run aside, because 2 wings + saving Thrall + Twisting Corridors is 4,5 Torghast runs, and that’s a lot. I do need to push through the story, so that my Torghast time will be reduced to wings only, that I could manage.
There is a lot of rep to farm, and while it’s not really tedious – hey, 30-40 minutes per 2-3 emissaries and 1800ish rep boost is quite palpable – it’s not too inspiring. Of course, gold and conduits and massive rep increase per such a small time spent is worth running, but quest diversity is scarce compared to Legion/BfA, so here we go again. I would put an emissary aside if there are no quick quests, like a profession, or owl chores, or something like that.
As you may have noticed, I’ve reviewed the Covenant buildings progress (last columns), and it’s not a bright picture. I do not want to get busy with any of Special activities – neither court, stitching or ascension are fun, conservatory is at least a thing in itself and requires only building level 5, then planting for mounts and buying a transmog set for anima, period.
Anima Conductor level 2 is a great thing. You get extra quest/activity points, and now it’s 2000-2500 rep for Court of Night every day! I’ll be there Exalted in no time, so the set and other rewards is basically mine… when I have enough anima.
Yes, Blizzard painted themselves into a corner. They provided a massive amount of rewards and attempted to make them last throughout the expansion. It hits back where they did not expect it: the feeble anima income is so uninspiring that people just feel exhausted, non-motivated, and would rather drop the whole thing at all than work throughout expansion. “Just playing” is where you must get a lot of anima, and have a visible progress in the end of your normal session. Upon reset day you should be able to buy something, not nothing. Considering game design, they did not predict one simple thing: as time passes, the novelty and excitement wears thin, and people are ready to proceed to other things: be it new zones, new stories, new raids, new currency or new mounts and mogs (mythic dungeons aside, I don’t get it how people are actually running them expansion-long).
Personally, I’m ready to call it quits – with all my dedication. I got the story Covenant sets, so there’s something to mark this step in my collections, I already have several versions of Covenant mounts – and I’m not sure how many more recolors of phalynx, tauralus, stags and gargon I need… maybe none? The plan is simple: I switch to my normal WoW activities like gearing up, completing stories – including Torghast, yes, Torghast, and reputation. Let anima flow as it flows. If I’m able to buy the goods by the end of the expansion, good. If not – well, keep it to yourself.
I did a review of gear-to-go on my toons, and it actually looks great:
Green is the target minimum, and this is: at least 197 for head -> feet because Covenant armor final upgrade, and necks, rings, trinkets and weapons must be at least 187, because LFR item level. Now that I have the maxed world quest rewards, I’m just checking them daily for non-set items, and driving my toons there immediately one by one. For example, there were sweetest Revendreth quests yesterday: I’ve covered ring slot for 8 of my toons for a simple, 2-minute culling of 10 animals, and another day was mirror-burning the vampires which completed my trinket column!
Nathria is almost done: 3 weapons to go, and I’m also exploiting it for Renown levels and anima sometimes – the latter runs are a relief, because you have guaranteed rewards, and no drop worries at all. Maybe after I get all transmogs I would quit the raid for good, as I’ve seen enough of Denathrius and his minions.
In short, the delayed development schedule and currency design, while understandable, takes some heavy toll on players like myself – and eventually Blizzard. I only hope they make anima flow as azerite or artifact power did – naturally and literally out of everywhere. The best and only option would be getting enough and from just any activities. Otherwise, all the rewards are just not required, and it’s too hard to keep us engaged.