The last wing of Uldir, unlike most raids in Legion, contains two bosses – Mythrax and G’huun himself.
Mythrax, predicted as LFR bane, appeared to be one of the easiest bosses in the raid. It sports barely a couple of mechanics, and not any new ones. Step out of the cone if it targets your general direction, and make sure your tanks drive adds apart. Easy as that.
But G’huun can easily be your raid killer, and it really is. It has most inventive mechanics, where beating the boss itself takes the least time from the encounter. It revolves around your heroic 2-4 people which bring orbs on either side to fuel the superlaser, while others are messing around in the central room. This superlaser, when charged, first cleanses the multiplying adds, and the second charge burns down 30k from G’huun itself, otherwise unbeatable. It is quite a messy and bloody encounter which I could compare probably to Helya in complexity, not one-shot mannequin of Xavius of course.
Now that we’ve played through the whole raid, here’s my boss rating:
The ones that are fun:
The ones that I relax:
- Fetid Devourer
The ones that I hate:
Lorewise the whole raid is sorta anti-climactic. Even for the Horde players, who saw Mythrax and Zul in action and fought their deal of blood trolls. For the Alliance, it’s another Brann’s investigation of titan constructions, but it’s nowhere near to the magnificence and mysteries of Ulduar of course.
Basically the whole raid is about… cleaning the mess. And even if the bosses are great, the blood magic theme masterfully delivered in visuals, it’s not even matching Emerald Nightmare. Because we’re doing janitor job in the lab.
What do you feel upon defeating G’huun? I’m putting my mop in a bucket with a feeling of a job well done :)