Definitely this is the busiest time in the expansion.
Of previously mentioned goals, I wanted to see the full story on both Alliance and Horde, work on reputations for “mains” and level alts. This is how it goes.
Level Cap Endgame
My cap toons, Micromantica/Alliance and Schlitzchen/Horde, now leave no emissaries unattended, eager to see the story of War Campaign.
Micromantica has reached 4500/6000 Friendly and got access to the War Campaugn chapter five. For those interested, here’s the current 7th Legion/Honorbound reputation gating for War Campaign:
- Parts 1-3 (basic outposts): available during leveling after every 2 levels
- Part 4: level 120
- Part 5: 4500/6000 Honorbound/7th Legion
- Part 6: 3000/12000 Honorbound/7th Legion
- Part 7: 7500/12000 Honorbound/7th Legion
- Part 8: Revered Honorbound/7th Legion
Upon reaching Honored and Revered you also get contracts for the mission table to unlock extra flying paths in the enemy continent.
As you see, the design is much like in Suramar: you may clear the whole range of world quests daily to speed things up, or opt for just emissary/mission table if you have nowhere to hurry (my choice).
I’m getting comfortable with world questing – each and every travel to a WQ area makes the picture of the world more full, you are forming ties and bonds between travel points, learning your shortcuts and bad shortcuts which will make it a lot easier on alts and subsequent visits.
Besides, you can discover many hidden things on the way :) How do you like that reference:
They’re just there, they have a treasure chest and don’t attack when you take it (which is a relief).
For a reason unknown, Micromantica has missed a small side questline in Fort Daelin of Stormsong Valley where three fishermen boast about catching and fighting monstrous fish :) This is much like A Day When Deathwing Came questline in Badlands, obviously with lots of fun and giving a special achievement.
But overall I think I did every questline that came to me naturally. Schlitzchen has finished Zandalar in full, including Nesingwary questline. Spoiler: it’s not as grindy as before and has a detective story involved :)
In Nazmir there is one more nice reference for Horde players: you get a pet crawg with the name Dart!
Yes, Dart as in Stranger Things, and if the name of the series says nothing to you, go and see it – just whatever genre you like to watch, it’s brilliant.
I’m just shivering at the mere thought how many things like that are hidden throughout the zones! But I think for now I’ll be focusing on world quests and search for smaller riddles and quests later.
I’ve seen Motherlode! dungeon, it is classy, and goblins are fun to fight with. What is left to see now is King’s Rest only, and I think I put it off until I level my Balance Druid or Destruction Warlock – just want to go ranged there. No questlines in the dungeon, and we have a lore lead-in, so I’ll just visit for a tour and be done with it.
Micromantica now is 317 – I wonder what is the Uldir ilvl barrier for LFR. Considering heroic dungeons are hidden under 305, I think Uldir will be somewhere in between 315-325. My goal is to suit up all toons for LFR raiding of course, and doing so with world quests is a bliss.
…are a joke :) I guess they were designed for those who need to grind AP. I’ve traveled to two separate islands on heroic difficulty – one we won, one was lost. They are not exciting to me, and I may travel there for certain achievements, but I don’t see it as a fun activity. I think that timer is what makes them not fun. I don’t want to excel there – much like in dungeons. A tour is nice, but this is it.
I’ve already started the progress to the tops with my alts. There is actually no plan at all. I pick an alt I feel like playing and finish a random zone – where I feel like playing. Eventually all of them will be there at 120 and raiding. So far:
- Baisa the Hunter – is 113 and finishing Drustvar tonight, the last leg left.
- Aurinko the Priest – is 115 and finished Stormsong in full.
- Paitsu the Monk – is 110 and touched the beginning of Drustvar up to witch trial.
The leveling is very unfair between classes. Very, very unfair to my main – the mage!
See, my shaman had little to none problem, specifically with Roots of Shaladrassil active. The fights were quick and engaging.
My hunter has ZERO problems. Even if she’s Marksmanship and chooses to go without a pet, she feels like a true bowman: a carefully planted Aimed Shot may be the only blow I need to kill a mob. One-shot, yes – but most often, just two or three. A pre-casted aimed shot and two instant. This is excellent, she’s so powerful and focused.
Frankly I thought may be to delete my monk, and I took her to the field to see if playing would be tedious in BfA. No way, it’s actually a mere pleasure. Windwalker is very quick to wipe the enemies down and has an excellent survivability.
And now to the main course: I’ve leveled Aurinka the Priest in Holy spec. In the healing spec. You know what? She wipes the enemies with the same speed as Micromantica the Mage. In her healing spec. Only that she has a convenient range of healing spells to sustain herself. Rares? No problem. Aggroing an evil pack of mobs? No problem, as long as they are 5 – six and up may lead to death. She’s a mortar:
Now tell me how Blizzard loves mages :)
Anyways, leveling without the need of shoveling gigabytes of quest texts is a breeze now. From time to time I read a quest or two, but mostly I’m all filled in and motivated, and I’ll be driving alts to cap with no sweat – may be they will even be ready for Uldir LFR when it opens.
So far, so good.