There are different playing strategies World of Warcraft – some people choose to try as many chars as possible and some are sticking to one.
I’ve tried both.
When you choose to play one character, it gets your full time and you can develop him/her in full, including reputation among all the factions. You can’t imagine all your chars become Exalted with Ogri’La, for example – it’s just a no-life way to nowhere. With one char, that’s possible.
For almost year and a half I’ve developed my one and only character – Gnome Frost Mage “Micromantica”. She excelled at propelling Frostbolts up to Garrosh, she went and soloed few old raids, she’s Loremaster and Explorer (cause I like maps and I like quests telling me more WoW stories!), she’s excel at all professions (Archeology too), she even took few hours to grind some Exalted reputations for BC and WotLK factions and get some rare achievements.
By the time she was completing her Pandarian campaign, I thought more often and often: hell, I’m missing nearly a half of WoW experience not to touch the Horde part of the whole cool story. So my Huntress Orc “Salash” came to life.
And then it was just a growing snowball. I’ve discovered that playing another class and race not only opens you the doors to what’s happening behind the doors (or pelts) of Horde/Alliance races. You begin to understand the other players better, learn why they don’t cast the required stuff in raids or dungeons.
More over, it’s just cool to test new classes. Blizzard really made it this way that you feel completely different while playing this or that specialization. Can’t forget how I lost an epic battle with a small turtle vs Micromantica when she tried to do some fire spells!
I have tried almost all specs and classes and found out two things:
1. I like to DPS. As I’m all in the story even in raids, I like to move through PvE challenges more or less smoothly. I didn’t like tanking at all and was a mediocre healer, so I switched my druid to casting eventually (btw, blasts from the Sun and the Moon are coolest spells in whole WoW – BAMM!).
2. I discovered that melee is not more complex than ranged DPS – and I was long afraid to start a warrior.
So far, I’ve achieved balance between Horde and Alliance – 5 and 5. Cause I think it’s fair :) All of them now represent different races, classes and professions (few exceptions of course). All of them now cover all the class/spec combinations I’ve selected to be cool – and I’m not gonna develop more chars. 10 are already enough.
It’s a complex thing, evolving them all. You happen to run the same quests from time to time – especially in Cataclysm part. That’s tiresome. But I try to lead them in their own unique ways, spinning their own unique stories according to their race and class. A druid will eagerly help at Hyjal. A hunter is happily involved with Heming Ernestway questing… Well, in the end of all it’s fun – as you learned the major storylines with your first char, you can now invent paths for other ones.
As my chars are vital part of the story, I’d devote a post for each and every.
How many chars do you play?
MY ALLIANCE CHARACTERS:
- Micromantica – Gnome Frost Mage
- Microfury – Gnome Affliction Warlock
- Backston – Human Arms Warrior
- Mayluna – Night Elf Balance Druid
- Chitsuro – Pandaren Windwalker Monk
MY HORDE CHARACTERS:
- Salash – Orc Marksmanship Hunter
- Ilmari – Blood Elf Retribution Paladin
- Schlitzchen – Goblin Enhancement Shaman
- Rottenshield – Undead Fury Warrior
- Zindari – Troll Assasination Rogue